top of page

Setting up Dog Rounds

NOTE


These dogs are set up like The Giant, meaning that the first dog round will be somewhere between 5-7, and come in every 5 rounds after that, and after round 16 they'll slowly start spawning in with regular zombies.


Download the required dog spawners HERE. Once done, open up the zip and drag and drop the folders into your root folder.




 

RADIANT


Open your map and go into the PREFAB BROWSWER.


Search for "zm_boss_dog_actor_struct" and place it in your map. These are the dog actors.


Search for "zm_boss_dog_spawn_struct" and place it in your map. These are the dog spawner structs. Stamp this prefab (right click, PREFAB, STAMP PREFAB) and make the TARGETNAME of the struct the TARGET of your zone.


That's it!


0 comments

Related Posts

See All

Pack a Punch Camo Index

This the full list of all 138 Camos we can use when defining the Pack a Punch camo for our weapons. 1 = Jungle tech 2 = Ash 3 = Flectarn...

Change Pack a Punch Camo

SCRIPT Open your mapname.gsc and find the following line: zm_usermap::main(); Anywhere underneath that, but still within function main(),...

Setting up Starting Weapons

SCRIPT Open your mapname.gsc and find the following line: zm_usermap::main(); Anywhere underneath that but still within function main(),...

Comments


bottom of page