SCRIPT
Open your mapname.gsc and find the following line:
zm_usermap::main();
Anywhere underneath that, but still within function main(), insert the following line:
level.pack_a_punch_camo_index = 138;
You can change 138 to any of the available Pack a Punch Camos from the Weapon Camo Index.
The camo index can be found HERE.
That's it!
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