Its been a very long time since I've done anything for mod tools, and I've recently started learning how to script with GSC with the new map I'm working on. My goal is to write something like the image shown below, I know its probably not as simple as that but I just wrote that as an example. The GetEnt and Hide part of the function works fine but I cant seem to get the "waittill certain round" part down. I've been at this for hours and I'm stumped finally. The idea behind this script is to simply just hide a script_brushmodel after reaching a certain round. In the map, its just a sand pile disappearing after a certain round revealing a perk, pap, and etc. Any help would be a blessing for real, if not its all good! Thank you anyways for taking the time to read this and I hope y'all have a great one!
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= operator means ur setting something, use comparison operator ==.
2. while(1)
{
level waittill("start_of_round");
if(level.round_number == 7)
{
YOUR_LOGIC_HERE
}
}